Reference
PapersContextualizing deceit in videogames
Duarte, L. · 2017
Entertainment Computing
View at doi.org/10.1016/j.entcom.2017.07.001Cite this
@article{duarte-2017,
author = {Duarte, L.},
title = {Contextualizing deceit in videogames},
journal = {Entertainment Computing},
year = {2017},
doi = {10.1016/j.entcom.2017.07.001},
url = {https://doi.org/10.1016/j.entcom.2017.07.001}
}Duarte, L. (2017). Contextualizing deceit in videogames. Entertainment Computing. https://doi.org/10.1016/j.entcom.2017.07.001
L. Duarte. 2017. Contextualizing deceit in videogames. Entertainment Computing (2017). https://doi.org/10.1016/j.entcom.2017.07.001