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Exploitative Patternsin Games
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Exploited or engaged? Dark game design patterns in Clicker Heroes, FarmVille 2, and World of Warcraft

Karlsen, F. · 2019

Transgression in Games and Play

View at doi.org/10.7551/mitpress/11550.003.0019

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@incollection{karlsen-2019,
  author    = {Karlsen, F.},
  title     = {Exploited or engaged? Dark game design patterns in Clicker Heroes, FarmVille 2, and World of Warcraft},
  booktitle = {Transgression in Games and Play},
  year      = {2019},
  publisher = {MIT Press},
  doi       = {10.7551/mitpress/11550.003.0019},
  url       = {https://doi.org/10.7551/mitpress/11550.003.0019}
}