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Regulating gambling-like video game loot boxes: A public health framework comparing industry self-regulation, existing national legal approaches, and other potential approaches

Xiao, L. Y.; Henderson, L. L.; Nielsen, R. K. L. · 2022

Current Addiction Reports

View at doi.org/10.1007/s40429-022-00424-9

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@article{xiao-2022,
  author    = {Xiao, L. Y. and Henderson, L. L. and Nielsen, R. K. L.},
  title     = {Regulating gambling-like video game loot boxes: A public health framework comparing industry self-regulation, existing national legal approaches, and other potential approaches},
  journal = {Current Addiction Reports},
  year      = {2022},
  doi       = {10.1007/s40429-022-00424-9},
  url       = {https://doi.org/10.1007/s40429-022-00424-9}
}