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PapersPredatory monetization schemes in video games (e.g. 'loot boxes') and internet gaming disorder
King, D. L.; Delfabbro, P. H. · 2018
Addiction
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@article{king-delfabbro-2018a,
author = {King, D. L. and Delfabbro, P. H.},
title = {Predatory monetization schemes in video games (e.g. 'loot boxes') and internet gaming disorder},
journal = {Addiction},
year = {2018},
doi = {10.1111/add.14286},
url = {https://doi.org/10.1111/add.14286}
}King, D. L., & Delfabbro, P. H. (2018). Predatory monetization schemes in video games (e.g. 'loot boxes') and internet gaming disorder. Addiction. https://doi.org/10.1111/add.14286
D. L. King and P. H. Delfabbro. 2018. Predatory monetization schemes in video games (e.g. 'loot boxes') and internet gaming disorder. Addiction (2018). https://doi.org/10.1111/add.14286