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PapersChallenges of designing consent: Consent mechanics in video games as models for interactive user agency
Nguyen, J.; Ruberg, B. · 2020
Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems
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@inproceedings{nguyen-2020,
author = {Nguyen, J. and Ruberg, B.},
title = {Challenges of designing consent: Consent mechanics in video games as models for interactive user agency},
booktitle = {Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems},
year = {2020},
doi = {10.1145/3313831.3376827},
url = {https://doi.org/10.1145/3313831.3376827}
}Nguyen, J., & Ruberg, B. (2020). Challenges of designing consent: Consent mechanics in video games as models for interactive user agency. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. https://doi.org/10.1145/3313831.3376827
J. Nguyen and B. Ruberg. 2020. Challenges of designing consent: Consent mechanics in video games as models for interactive user agency. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. https://doi.org/10.1145/3313831.3376827