parasocial
2 patterns tagged with this topic.
S2High
Parasocial-character pressure
Beloved characters urge purchases or continued play, exploiting parasocial attachment.
Social / parasocialEvidence: StrongServes business
S11Medium
Romantic / intimate mechanics
A romantic or affectionate bond — with a character or another player — is engineered, then its progression is routed through spending or compulsion loops.
Social / parasocialEvidence: EmergingGameplay & business