Exploitative Patterns in Games
A research-grounded primer to exploitative, deceptive, and harmful design in games. Claims are anchored to resolvable scholarship and primary sources.
About
Content licensed underCC BY 4.0; code under MIT. Contributions welcome onGitHub.
Shaped by the 2026 Dagstuhl Seminar working group.
Not legal advice. Severity and evidence labels reflect the cited literature as of 2026 and are versioned.