time pressure
2 patterns tagged with this topic.
T2Medium
Energy / wait timers (appointment mechanics)
Play is gated by real-time cooldowns that can be bypassed for money.
TemporalEvidence: ModerateGameplay & business
M6Medium
Pay-to-skip / engineered grind
Progression is deliberately slowed so the game can sell time-savers that remove the friction it introduced.
TemporalEvidence: ModerateGameplay & business