trust
2 patterns tagged with this topic.
I5High
Disguised ads / content
Ads are styled as gameplay or rewards so the player cannot tell promotion from play.
Sneaking / HidingEvidence: StrongServes business
I7Medium
Fake social proof
Fabricated or unverifiable signals of others' activity — “1M players bought this!”, fake live counters — used to pressure decisions.
Interface interferenceEvidence: ModerateServes business