loss aversion
2 patterns tagged with this topic.
M20High
Pay-to-keep / ransomed progress
The game threatens to take away progress, items, or assets the player already earned unless they pay or keep playing.
Forced actionEvidence: ModerateServes business
T3Medium
Daily login / streaks
Escalating rewards and loss-aversion penalties punish missing a day.
TemporalEvidence: ModerateGameplay & business